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=== Gameplay Hints === Don’t get lazy now. There are some patterns you should be noticing - like the fact that C.W. seems to be trying to keep you on task. If that’s not enough then, okay, proceed . . . {{ExplorationGuideGameplayHints|a-wall-in-every-direction|Your goal! Something about the red beam and the wall of this place. Just saying. You could have checked with C.W., but we just saved you the trouble. You're welcome.|The goal is to get through the wall of this place - the edge between this place and the alien landscape. The key seems to be the red beam. What might disable that red beam?|Disabling that red beam is exactly what you want to do. The key to disabling the red beam was something you read about and even possibly experimented with in the workshop. Think blue.|Alright, here’s the deal. The red beam is based on alien technology that can be disabled with the blue beam. You should be able to use that blue beam that’s mounted on the mine cart. But you’re going to have to figure out how that crazy mine cart works.}} {{ExplorationGuideGreenBar|Roam Through the Dome}} If you haven’t gotten through the wall of this place, then go back to the previous section. If you have . . . maybe not what you expected, huh? Now before we move on, spend some time thinking about what happened when you walked through the wall/dome. Really . . . think about it! There is a method to what is happening, and it will be very helpful to understand it. AND . . . Don’t forget to chat with C.W. again. As always, he’s got a few things to say. And this time it starts to get a bit complicated, a little more big picture, and a little less linear. Deep breath! {{ExplorationGuideSmallTitle|The Dome}} As you pass through the dome, you don’t go through to the alien landscape. Instead, you end up in another section within the dome. Try it a few times, just to get your bearings and figure out what leads to where . . . and why. This is going to open up a few new areas . . . {{ExplorationGuideSmallTitle|Upper Plateau}} One of the first areas where you may go through the dome is over by the graveyard. If you do, you’ll end up in an upper plateau above the river. Take a look around. You’ve got a good view from up here, and you may be able to put some things together. Remember that gate over the river, that you pivoted to get through — take a look at it from up here. {{ExplorationGuideSmallTitle|Shimmering Rocks in a Tunnel}} By now you should have run across some shimmering rocks — certainly in the workshop, but hopefully in a little corner of Hunrath not far from where you started. Playing in the workshop should have revealed what you can do to those shimmering rocks. That will open another path. {{ExplorationGuideSmallTitle|The Scrapyard}} Progress for sure! If you made it through the tunnel, you are now in the upper scrapyard. This is where all the new stuff that comes to Hunrath gets checked in. More importantly, it also has a great way to get down into the junkyard below you - that you haven’t been able to get to until now. {{ExplorationGuideSmallTitle|Inside the Junkyard}} Inside the junkyard there is plenty to look at, but really it’s all about more power. Remember the distribution panel on the outside of the junk yard? Well, look at it from this side, and get the power distributed. Then make your way into the gas station, where you should look around. There is a very alien looking device with blue blobs, rigged up to a digital cash register. This will come in handy. And don’t forget to open the garage door! {{ExplorationGuideRedBar|More Help: Hints and Bits - Spoiler Alert}}
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