Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Obduction Wiki
Search
Search
English
Appearance
Create account
Log in
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Editing
Obduction Exploration Guide
(section)
Page
Discussion
English
Read
Edit
Edit source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
Edit
Edit source
View history
General
What links here
Related changes
Page information
Appearance
move to sidebar
hide
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
=== Gameplay Hints === {{ExplorationGuideGameplayHints|more-cliffs-and-caverns|Lots of paths. Just explore well.|A path is opened by a hook that was blocking your way.|The path is open under the chain-cart, but the path isn’t direct. Once you find your way into the temple you’ll eventually want to find the path behind and though the dome.|There’s a hidden path that leads off the plateau and under the chain-cart. It’s open now that you’ve ridden the cart over. Once through you can go to the left, through the dome, and start climbing the west pinnacle. (Use the two seed-swap devices that you stumble on.) At the top is another chain-cart. Taking this one brings you to the upper section of the crankshaft cavern. There’s a handle on the catwalk that lowers the stairs and allows for a nice shortcut. Then take the elevator down.}} {{ExplorationGuideGreenBar|Don’t Fear the Sphere }} You’re getting closer and closer to the tree, but you’ll have to make your way past a puzzling spherical cave first. After that you’ll be getting close to the inner sanctum where the inhabitants of this world dwell. Tread carefully, and (with some backtracking) you’ll make your way to the Kaptar Tree. {{ExplorationGuideSmallTitle|The Sphere}} What a strange room. It’s a large, perfectly spherical cavern with door-like openings in various places. And in the middle is this wooden structure that seems out of place. Well, at least there’s a seed-swap device you can use. Wonder where it goes? {{ExplorationGuideSmallTitle|Kaptar Arai}} If you made it past the sphere room you’ve noticed that the Arai are getting pretty thick. The reason lies ahead (Kaptar is a Hungarian word that translates to hive). {{ExplorationGuideSmallTitle|War Room}} Near the hive is a small room with huge implications. A chair, a scale, an unusable seed-swap device, and an alien body — or part of one. This is where something big took place. You can see the remnants of what happened. It may not make complete sense yet, but you’ll begin to understand as you explore more. {{ExplorationGuideSmallTitle|Getting to the Tree}} Alas, if only it were as simple as just turning a corner and finding the tree. But there is a gear blocking your way — unless you figured out this possibility ahead of time, you’ll need to backtrack — to the crankshaft cavern. Once you figure that out, you can make it to the tree, where you should know what to do! {{ExplorationGuideRedBar|More Help: Hints and Bits - Spoiler Alert}}
Summary:
Please note that all contributions to Obduction Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Obduction wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Search
Search
Editing
Obduction Exploration Guide
(section)
Add languages
Add topic